// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using Newtonsoft.Json; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; namespace osu.Game.Users { public class Country { /// /// The name of this country. /// [JsonProperty(@"name")] public string FullName; /// /// Two-letter flag acronym (ISO 3166 standard) /// [JsonProperty(@"code")] public string FlagName; } public class DrawableFlag : Container, IHasTooltip { private readonly Sprite sprite; private TextureStore textures; private Country country; public Country Country { get { return country; } set { if (value == country) return; country = value; sprite.Texture = getFlagTexture(); } } public string TooltipText => country?.FullName; public DrawableFlag(Country country = null) { this.country = country; Children = new Drawable[] { sprite = new Sprite { RelativeSizeAxes = Axes.Both, }, }; } [BackgroundDependencyLoader] private void load(TextureStore ts) { if (ts == null) throw new ArgumentNullException(nameof(ts)); textures = ts; sprite.Texture = getFlagTexture(); } private Texture getFlagTexture() => textures.Get($@"Flags/{country?.FlagName ?? @"__"}"); } }