// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Tournament.Components; using osu.Game.Tournament.Screens.Gameplay; namespace osu.Game.Tournament.Tests.Screens { public class TestSceneGameplayScreen : TournamentTestScene { [Cached] private TournamentMatchChatDisplay chat = new TournamentMatchChatDisplay(); [BackgroundDependencyLoader] private void load() { Add(new GameplayScreen()); Add(chat); } } }