// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit.Checks.Components; namespace osu.Game.Rulesets.Edit.Checks { public class CheckBackgroundQuality : ICheck { // These are the requirements as stated in the Ranking Criteria. // See https://osu.ppy.sh/wiki/en/Ranking_Criteria#rules.5 private const int min_width = 160; private const int max_width = 2560; private const int min_height = 120; private const int max_height = 1440; private const double max_filesize_mb = 2.5d; // It's usually possible to find a higher resolution of the same image if lower than these. private const int low_width = 960; private const int low_height = 540; public CheckMetadata Metadata { get; } = new CheckMetadata(CheckCategory.Resources, "Too high or low background resolution"); public IEnumerable PossibleTemplates => new IssueTemplate[] { new IssueTemplateTooHighResolution(this), new IssueTemplateTooLowResolution(this), new IssueTemplateTooUncompressed(this) }; public IEnumerable Run(IBeatmap playableBeatmap, IWorkingBeatmap workingBeatmap) { var backgroundFile = playableBeatmap.Metadata?.BackgroundFile; if (backgroundFile == null) yield break; var texture = workingBeatmap.Background; if (texture == null) yield break; if (texture.Width > max_width || texture.Height > max_height) yield return new IssueTemplateTooHighResolution(this).Create(texture.Width, texture.Height); if (texture.Width < min_width || texture.Height < min_height) yield return new IssueTemplateTooLowResolution(this).Create(texture.Width, texture.Height); else if (texture.Width < low_width || texture.Height < low_height) yield return new IssueTemplateLowResolution(this).Create(texture.Width, texture.Height); string storagePath = playableBeatmap.BeatmapInfo.BeatmapSet.GetPathForFile(backgroundFile); double filesizeMb = workingBeatmap.GetStream(storagePath).Length / (1024d * 1024d); if (filesizeMb > max_filesize_mb) yield return new IssueTemplateTooUncompressed(this).Create(filesizeMb); } public class IssueTemplateTooHighResolution : IssueTemplate { public IssueTemplateTooHighResolution(ICheck check) : base(check, IssueType.Problem, "The background resolution ({0} x {1}) exceeds {2} x {3}.") { } public Issue Create(double width, double height) => new Issue(this, width, height, max_width, max_height); } public class IssueTemplateTooLowResolution : IssueTemplate { public IssueTemplateTooLowResolution(ICheck check) : base(check, IssueType.Problem, "The background resolution ({0} x {1}) is lower than {2} x {3}.") { } public Issue Create(double width, double height) => new Issue(this, width, height, min_width, min_height); } public class IssueTemplateLowResolution : IssueTemplate { public IssueTemplateLowResolution(ICheck check) : base(check, IssueType.Warning, "The background resolution ({0} x {1}) is lower than {2} x {3}.") { } public Issue Create(double width, double height) => new Issue(this, width, height, low_width, low_height); } public class IssueTemplateTooUncompressed : IssueTemplate { public IssueTemplateTooUncompressed(ICheck check) : base(check, IssueType.Problem, "The background filesize ({0:0.##} MB) exceeds {1} MB.") { } public Issue Create(double actualMb) => new Issue(this, actualMb, max_filesize_mb); } } }