// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Game.Online.Rooms; namespace osu.Game.Screens.OnlinePlay.Components { /// <summary> /// A <see cref="RoomPollingComponent"/> that polls for the currently-selected room. /// </summary> public class SelectionPollingComponent : RoomPollingComponent { [Resolved] private IRoomManager roomManager { get; set; } private readonly Room room; public SelectionPollingComponent(Room room) { this.room = room; } private GetRoomRequest pollReq; protected override Task Poll() { if (!API.IsLoggedIn) return base.Poll(); if (room.RoomID.Value == null) return base.Poll(); var tcs = new TaskCompletionSource<bool>(); pollReq?.Cancel(); pollReq = new GetRoomRequest(room.RoomID.Value.Value); pollReq.Success += result => { RoomManager.AddOrUpdateRoom(result); tcs.SetResult(true); }; pollReq.Failure += _ => tcs.SetResult(false); API.Queue(pollReq); return tcs.Task; } } }