// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Rulesets.Taiko.Objects; using osu.Game.Rulesets.Taiko.UI; namespace osu.Game.Rulesets.Taiko.Tests.Skinning { [TestFixture] public partial class TestSceneKiaiHitExplosion : TaikoSkinnableTestScene { [Test] public void TestKiaiHits() { AddStep("rim hit", () => SetContents(_ => getContentFor(createHit(HitType.Rim)))); AddStep("centre hit", () => SetContents(_ => getContentFor(createHit(HitType.Centre)))); } private Drawable getContentFor(DrawableTestHit hit) { return new Container { RelativeSizeAxes = Axes.Both, Child = new KiaiHitExplosion(hit, hit.HitObject.Type) { Anchor = Anchor.Centre, Origin = Anchor.Centre, } }; } private DrawableTestHit createHit(HitType type) => new DrawableTestHit(new Hit { StartTime = Time.Current, Type = type }); } }