// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.UserInterface; using osu.Framework.Threading; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays; using osuTK; namespace osu.Game.Screens.OnlinePlay.DailyChallenge { public partial class DailyChallengeTimeRemainingRing : OnlinePlayComposite { private CircularProgress progress = null!; private OsuSpriteText timeText = null!; [Resolved] private OverlayColourProvider colourProvider { get; set; } = null!; [Resolved] private OsuColour colours { get; set; } = null!; [BackgroundDependencyLoader] private void load() { InternalChildren = new Drawable[] { new SectionHeader("Time remaining"), new DrawSizePreservingFillContainer { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding { Top = 35 }, TargetDrawSize = new Vector2(200), Strategy = DrawSizePreservationStrategy.Minimum, Children = new Drawable[] { new CircularProgress { Size = new Vector2(180), InnerRadius = 0.1f, Progress = 1, Anchor = Anchor.Centre, Origin = Anchor.Centre, Colour = colourProvider.Background5, }, progress = new CircularProgress { Size = new Vector2(180), InnerRadius = 0.1f, Progress = 1, Anchor = Anchor.Centre, Origin = Anchor.Centre, }, new FillFlowContainer { AutoSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.Centre, Direction = FillDirection.Vertical, Children = new[] { timeText = new OsuSpriteText { Text = "00:00:00", Font = OsuFont.TorusAlternate.With(size: 40), Anchor = Anchor.Centre, Origin = Anchor.Centre, }, new OsuSpriteText { Text = "remaining", Font = OsuFont.Default.With(size: 20), Anchor = Anchor.Centre, Origin = Anchor.Centre, } } } } } }; } protected override void LoadComplete() { base.LoadComplete(); StartDate.BindValueChanged(_ => Scheduler.AddOnce(updateState)); EndDate.BindValueChanged(_ => Scheduler.AddOnce(updateState)); updateState(); FinishTransforms(true); } private ScheduledDelegate? scheduledUpdate; private void updateState() { scheduledUpdate?.Cancel(); scheduledUpdate = null; const float transition_duration = 300; if (StartDate.Value == null || EndDate.Value == null || EndDate.Value < DateTimeOffset.Now) { timeText.Text = TimeSpan.Zero.ToString(@"hh\:mm\:ss"); progress.Progress = 0; timeText.FadeColour(colours.Red2, transition_duration, Easing.OutQuint); progress.FadeColour(colours.Red2, transition_duration, Easing.OutQuint); return; } var roomDuration = EndDate.Value.Value - StartDate.Value.Value; var remaining = EndDate.Value.Value - DateTimeOffset.Now; timeText.Text = remaining.ToString(@"hh\:mm\:ss"); progress.Progress = remaining.TotalSeconds / roomDuration.TotalSeconds; if (remaining < TimeSpan.FromMinutes(15)) { timeText.Colour = progress.Colour = colours.Red1; timeText .FadeColour(colours.Red1) .Then().FlashColour(colours.Red0, transition_duration, Easing.OutQuint); progress .FadeColour(colours.Red1) .Then().FlashColour(colours.Red0, transition_duration, Easing.OutQuint); } else { timeText.FadeColour(Colour4.White, transition_duration, Easing.OutQuint); progress.FadeColour(colourProvider.Highlight1, transition_duration, Easing.OutQuint); } scheduledUpdate = Scheduler.AddDelayed(updateState, 1000); } } }