// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System.Collections.Generic; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Game.Graphics.Sprites; using osuTK; using osuTK.Graphics; namespace osu.Game.Graphics.UserInterface { public partial class DrawableOsuMenuItem : Menu.DrawableMenuItem { public const int MARGIN_HORIZONTAL = 10; public const int MARGIN_VERTICAL = 4; public const int TEXT_SIZE = 17; public const int TRANSITION_LENGTH = 80; private TextContainer text; private HotkeyDisplay hotkey; private HoverClickSounds hoverClickSounds; public DrawableOsuMenuItem(MenuItem item) : base(item) { } [BackgroundDependencyLoader] private void load() { BackgroundColour = Color4.Transparent; BackgroundColourHover = Color4Extensions.FromHex(@"172023"); AddInternal(hotkey = new HotkeyDisplay { Alpha = 0, Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, Margin = new MarginPadding { Right = 10, Top = 1 }, }); AddInternal(hoverClickSounds = new HoverClickSounds()); updateText(); if (showChevron) { AddInternal(new SpriteIcon { Margin = new MarginPadding { Horizontal = 10, }, Size = new Vector2(8), Icon = FontAwesome.Solid.ChevronRight, Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, }); } } // Only add right chevron if direction of menu items is vertical (i.e. width is relative size, see `DrawableMenuItem.SetFlowDirection()`). private bool showChevron => Item.Items.Any() && RelativeSizeAxes == Axes.X; protected override void LoadComplete() { base.LoadComplete(); Item.Action.BindDisabledChanged(_ => updateState(), true); FinishTransforms(); } private void updateText() { var osuMenuItem = Item as OsuMenuItem; switch (osuMenuItem?.Type) { default: case MenuItemType.Standard: text.Colour = Color4.White; break; case MenuItemType.Destructive: text.Colour = Color4.Red; break; case MenuItemType.Highlighted: text.Colour = Color4Extensions.FromHex(@"ffcc22"); break; } hotkey.Hotkey = osuMenuItem?.Hotkey ?? default; hotkey.Alpha = EqualityComparer.Default.Equals(hotkey.Hotkey, default) ? 0 : 1; } protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); // this hack ensures that the menu can auto-size while leaving enough space for the hotkey display. // the gist of it is that while the hotkey display is not in the text / "content" that determines sizing // (because it cannot be, because we want the hotkey display to align to the *right* and not the left), // enough padding to fit the hotkey with _its_ spacing is added as padding of the text to compensate. text.Padding = new MarginPadding { Right = hotkey.Alpha > 0 || showChevron ? hotkey.DrawWidth + 15 : 0 }; } protected override bool OnHover(HoverEvent e) { updateState(); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { updateState(); base.OnHoverLost(e); } private void updateState() { hoverClickSounds.Enabled.Value = IsActionable; Alpha = IsActionable ? 1 : 0.2f; if (IsHovered && IsActionable) { text.BoldText.FadeIn(TRANSITION_LENGTH, Easing.OutQuint); text.NormalText.FadeOut(TRANSITION_LENGTH, Easing.OutQuint); } else { text.BoldText.FadeOut(TRANSITION_LENGTH, Easing.OutQuint); text.NormalText.FadeIn(TRANSITION_LENGTH, Easing.OutQuint); } } protected sealed override Drawable CreateContent() => text = CreateTextContainer(); protected virtual TextContainer CreateTextContainer() => new TextContainer(); protected partial class TextContainer : Container, IHasText { public LocalisableString Text { get => NormalText.Text; set { NormalText.Text = value; BoldText.Text = value; } } public readonly SpriteText NormalText; public readonly SpriteText BoldText; public readonly Container CheckboxContainer; public TextContainer() { AutoSizeAxes = Axes.Both; Child = new FillFlowContainer { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, AutoSizeAxes = Axes.Both, Spacing = new Vector2(10), Direction = FillDirection.Horizontal, Padding = new MarginPadding { Horizontal = MARGIN_HORIZONTAL, Vertical = MARGIN_VERTICAL, }, Children = new Drawable[] { CheckboxContainer = new Container { RelativeSizeAxes = Axes.Y, Width = MARGIN_HORIZONTAL, }, new Container { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, AutoSizeAxes = Axes.Both, Children = new Drawable[] { NormalText = new OsuSpriteText { AlwaysPresent = true, // ensures that the menu item does not change width when switching between normal and bold text. Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Font = OsuFont.GetFont(size: TEXT_SIZE), }, BoldText = new OsuSpriteText { AlwaysPresent = true, // ensures that the menu item does not change width when switching between normal and bold text. Alpha = 0, Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Font = OsuFont.GetFont(size: TEXT_SIZE, weight: FontWeight.Bold), } } }, } }; } } } }