// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Testing; using osu.Game.Overlays.Settings; using osu.Game.Scoring; using osu.Game.Screens.Play.PlayerSettings; using osu.Game.Tests.Visual.Ranking; namespace osu.Game.Tests.Visual.Gameplay { public class TestSceneBeatmapOffsetControl : OsuTestScene { private BeatmapOffsetControl offsetControl; [SetUpSteps] public void SetUpSteps() { AddStep("Create control", () => { Child = new PlayerSettingsGroup("Some settings") { Anchor = Anchor.Centre, Origin = Anchor.Centre, Children = new Drawable[] { offsetControl = new BeatmapOffsetControl() } }; }); } [Test] public void TestTooShortToDisplay() { AddStep("Set short reference score", () => { offsetControl.ReferenceScore.Value = new ScoreInfo { HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(0, 2) }; }); AddAssert("No calibration button", () => !offsetControl.ChildrenOfType().Any()); } [Test] public void TestCalibrationFromZero() { const double average_error = -4.5; AddAssert("Offset is neutral", () => offsetControl.Current.Value == 0); AddAssert("No calibration button", () => !offsetControl.ChildrenOfType().Any()); AddStep("Set reference score", () => { offsetControl.ReferenceScore.Value = new ScoreInfo { HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(average_error) }; }); AddAssert("Has calibration button", () => offsetControl.ChildrenOfType().Any()); AddStep("Press button", () => offsetControl.ChildrenOfType().Single().TriggerClick()); AddAssert("Offset is adjusted", () => offsetControl.Current.Value == -average_error); AddAssert("Button is disabled", () => !offsetControl.ChildrenOfType().Single().Enabled.Value); AddStep("Remove reference score", () => offsetControl.ReferenceScore.Value = null); AddAssert("No calibration button", () => !offsetControl.ChildrenOfType().Any()); } /// /// When a beatmap offset was already set, the calibration should take it into account. /// [Test] public void TestCalibrationFromNonZero() { const double average_error = -4.5; const double initial_offset = -2; AddStep("Set offset non-neutral", () => offsetControl.Current.Value = initial_offset); AddAssert("No calibration button", () => !offsetControl.ChildrenOfType().Any()); AddStep("Set reference score", () => { offsetControl.ReferenceScore.Value = new ScoreInfo { HitEvents = TestSceneHitEventTimingDistributionGraph.CreateDistributedHitEvents(average_error) }; }); AddAssert("Has calibration button", () => offsetControl.ChildrenOfType().Any()); AddStep("Press button", () => offsetControl.ChildrenOfType().Single().TriggerClick()); AddAssert("Offset is adjusted", () => offsetControl.Current.Value == initial_offset - average_error); AddAssert("Button is disabled", () => !offsetControl.ChildrenOfType().Single().Enabled.Value); AddStep("Remove reference score", () => offsetControl.ReferenceScore.Value = null); AddAssert("No calibration button", () => !offsetControl.ChildrenOfType().Any()); } } }