// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Linq; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Overlays.SearchableList; using osu.Game.Screens.Multi.Components; using osuTK; namespace osu.Game.Screens.Multi.Match.Components { public class Info : MultiplayerComposite { public Action OnStart; private ReadyButton readyButton; public Info() { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; } [BackgroundDependencyLoader] private void load() { HostInfo hostInfo; InternalChildren = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = OsuColour.FromHex(@"28242d"), }, new Container { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING + OsuScreen.HORIZONTAL_OVERFLOW_PADDING }, Children = new Drawable[] { new FillFlowContainer { AutoSizeAxes = Axes.Both, Direction = FillDirection.Vertical, Spacing = new Vector2(0, 10), Padding = new MarginPadding { Vertical = 20 }, Children = new Drawable[] { new FillFlowContainer { AutoSizeAxes = Axes.Both, Direction = FillDirection.Vertical, Children = new Drawable[] { new OsuSpriteText { Font = OsuFont.GetFont(size: 30), Current = RoomName }, new RoomStatusInfo(), } }, hostInfo = new HostInfo(), }, }, new FillFlowContainer { Anchor = Anchor.CentreRight, Origin = Anchor.CentreRight, AutoSizeAxes = Axes.X, Height = 70, Spacing = new Vector2(10, 0), Direction = FillDirection.Horizontal, Children = new Drawable[] { readyButton = new ReadyButton { Action = () => OnStart?.Invoke() } } } }, }, }; hostInfo.Host.BindTo(Host); Playlist.ItemsAdded += _ => updateBeatmap(); Playlist.ItemsRemoved += _ => updateBeatmap(); updateBeatmap(); } private void updateBeatmap() { readyButton.Beatmap.Value = Playlist.FirstOrDefault()?.Beatmap.Value; } } }