// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Security.Principal; using osu.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Overlays; using osu.Game.Overlays.Notifications; namespace osu.Desktop.Security { /// /// Checks if the game is running with elevated privileges (as admin in Windows, root in Unix) and displays a warning notification if so. /// public class ElevatedPrivilegesChecker : Component { [Resolved] private NotificationOverlay notifications { get; set; } private bool elevated; [BackgroundDependencyLoader] private void load() { elevated = checkElevated(); } protected override void LoadComplete() { base.LoadComplete(); if (elevated) notifications.Post(new ElevatedPrivilegesNotification()); } private bool checkElevated() { try { switch (RuntimeInfo.OS) { case RuntimeInfo.Platform.Windows: if (!OperatingSystem.IsWindows()) return false; var windowsIdentity = WindowsIdentity.GetCurrent(); var windowsPrincipal = new WindowsPrincipal(windowsIdentity); return windowsPrincipal.IsInRole(WindowsBuiltInRole.Administrator); case RuntimeInfo.Platform.macOS: case RuntimeInfo.Platform.Linux: return Mono.Unix.Native.Syscall.geteuid() == 0; } } catch { } return false; } private class ElevatedPrivilegesNotification : SimpleNotification { public override bool IsImportant => true; public ElevatedPrivilegesNotification() { Text = $"Running osu! as {(RuntimeInfo.IsUnix ? "root" : "administrator")} does not improve performance, may break integrations and poses a security risk. Please run the game as a normal user."; } [BackgroundDependencyLoader] private void load(OsuColour colours, NotificationOverlay notificationOverlay) { Icon = FontAwesome.Solid.ShieldAlt; IconBackground.Colour = colours.YellowDark; } } } }