using OpenTK.Graphics; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Game.Graphics; namespace osu.Game.Overlays.Pause { public class QuitButton : PauseButton { [BackgroundDependencyLoader] private void load(AudioManager audio, OsuColour colours) { ButtonColour = new Color4(170, 27, 39, 255); // The red from the design isn't in the palette so it's used directly SampleHover = audio.Sample.Get(@"Menu/menuclick"); SampleClick = audio.Sample.Get(@"Menu/menuback"); } public QuitButton() { Text = @"Quit to Main Menu"; } } }