// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics.Sprites; using osu.Game.Overlays.Dialog; namespace osu.Game.Screens.Menu { public partial class ConfirmDiscardChangesDialog : PopupDialog { /// /// Construct a new discard changes confirmation dialog. /// /// An action to perform on confirmation. /// An optional action to perform on cancel. public ConfirmDiscardChangesDialog(Action onConfirm, Action? onCancel = null) { HeaderText = "Are you sure you want to go back?"; BodyText = "This will discard any unsaved changes"; Icon = FontAwesome.Solid.ExclamationTriangle; Buttons = new PopupDialogButton[] { new PopupDialogDangerousButton { Text = @"Yes", Action = onConfirm }, new PopupDialogCancelButton { Text = @"No I didn't mean to", Action = onCancel }, }; } } }