// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Graphics.UserInterface; using osuTK; namespace osu.Game.Screens.Edit.Components { public class CircularButton : OsuButton { private const float width = 125; private const float height = 30; public CircularButton() { Size = new Vector2(width, height); } protected override void Update() { base.Update(); Content.CornerRadius = DrawHeight / 2f; Content.CornerExponent = 2; } } }