// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using osu.Framework.Allocation; using osu.Framework.Configuration; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; using osu.Game.Graphics; using osu.Game.Online.Multiplayer; using osu.Game.Overlays.SearchableList; using osuTK.Graphics; namespace osu.Game.Screens.Multi.Match.Components { public class Header : Container { public const float HEIGHT = 200; public readonly Bindable Beatmap = new Bindable(); private readonly Box tabStrip; public readonly MatchTabControl Tabs; public Action OnRequestSelectBeatmap; public Header() { RelativeSizeAxes = Axes.X; Height = HEIGHT; BeatmapSelectButton beatmapButton; UpdateableBeatmapBackgroundSprite background; Children = new Drawable[] { new Container { RelativeSizeAxes = Axes.Both, Masking = true, Child = background = new HeaderBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both } }, new Box { RelativeSizeAxes = Axes.Both, Colour = ColourInfo.GradientVertical(Color4.Black.Opacity(0), Color4.Black.Opacity(0.5f)), }, tabStrip = new Box { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, RelativeSizeAxes = Axes.X, Height = 1, }, new Container { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING }, Children = new Drawable[] { new Container { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, RelativeSizeAxes = Axes.Y, Width = 200, Padding = new MarginPadding { Vertical = 5 }, Child = beatmapButton = new BeatmapSelectButton { RelativeSizeAxes = Axes.Both, Height = 1 }, }, Tabs = new MatchTabControl { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, RelativeSizeAxes = Axes.X }, }, }, }; beatmapButton.Action = () => OnRequestSelectBeatmap?.Invoke(); background.Beatmap.BindTo(Beatmap); } [BackgroundDependencyLoader] private void load(OsuColour colours) { tabStrip.Colour = colours.Yellow; } private class BeatmapSelectButton : HeaderButton { private readonly IBindable roomIDBind = new Bindable(); [Resolved] private Room room { get; set; } public BeatmapSelectButton() { Text = "Select beatmap"; } [BackgroundDependencyLoader] private void load() { roomIDBind.BindTo(room.RoomID); roomIDBind.BindValueChanged(v => this.FadeTo(v.HasValue ? 0 : 1), true); } } private class HeaderBeatmapBackgroundSprite : UpdateableBeatmapBackgroundSprite { protected override double FadeDuration => 0; } } }