// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using OpenTK; using OpenTK.Graphics; using osu.Framework.Graphics.Shapes; namespace osu.Game.Screens.Select { public class WedgeBackground : Container { public WedgeBackground() { Children = new[] { new Box { RelativeSizeAxes = Axes.Both, Size = new Vector2(1, 0.5f), Colour = Color4.Black.Opacity(0.5f), Shear = new Vector2(0.15f, 0), EdgeSmoothness = new Vector2(2, 0), }, new Box { RelativeSizeAxes = Axes.Both, RelativePositionAxes = Axes.Y, Size = new Vector2(1, -0.5f), Position = new Vector2(0, 1), Colour = Color4.Black.Opacity(0.5f), Shear = new Vector2(-0.15f, 0), EdgeSmoothness = new Vector2(2, 0), }, }; } } }