//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Transformations; using osu.Framework.MathUtils; using osu.Framework.Timing; using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; using System.Threading.Tasks; namespace osu.Game.GameModes.Play { public abstract class ComboCounter : Container { public bool IsRolling { get; protected set; } protected SpriteText PopOutSpriteText; protected virtual double PopOutDuration => 150; protected virtual float PopOutScale => 2.0f; protected virtual EasingTypes PopOutEasing => EasingTypes.None; protected virtual float PopOutInitialAlpha => 0.75f; /// /// Duration in milliseconds for the counter roll-up animation for each element. /// protected virtual double RollingDuration => 20; /// /// Easing for the counter rollover animation. /// protected EasingTypes RollingEasing => EasingTypes.None; private ulong displayedCount; /// /// Value shown at the current moment. /// public virtual ulong DisplayedCount { get { return displayedCount; } protected set { if (displayedCount.Equals(value)) return; updateDisplayedCount(displayedCount, value, IsRolling); } } protected ulong prevCount; protected ulong count; /// /// Actual value of counter. /// public virtual ulong Count { get { return count; } set { updateCount(value); } } protected SpriteText DisplayedCountSpriteText; private float textSize = 20.0f; public float TextSize { get { return textSize; } set { textSize = value; DisplayedCountSpriteText.TextSize = TextSize; PopOutSpriteText.TextSize = TextSize; } } /// /// Base of all combo counters. /// protected ComboCounter() { Children = new Drawable[] { DisplayedCountSpriteText = new SpriteText { Alpha = 0, }, PopOutSpriteText = new SpriteText { Alpha = 0, } }; } public override void Load(BaseGame game) { base.Load(game); DisplayedCountSpriteText.Text = FormatCount(Count); DisplayedCountSpriteText.Anchor = this.Anchor; DisplayedCountSpriteText.Origin = this.Origin; StopRolling(); } /// /// Stops rollover animation, forcing the displayed count to be the actual count. /// public void StopRolling() { updateCount(Count); } /// /// Animates roll-back to 0. /// public void Roll() { Roll(0); } /// /// Animates roll-up/roll-back to an specific value. /// /// Target value. public virtual void Roll(ulong newValue) { updateCount(newValue, true); } /// /// Resets count to default value. /// public virtual void ResetCount() { updateCount(0); } protected virtual string FormatCount(ulong count) { return count.ToString(); } protected abstract void OnDisplayedCountRolling(ulong currentValue, ulong newValue); protected abstract void OnDisplayedCountIncrement(ulong newValue); protected abstract void OnDisplayedCountChange(ulong newValue); protected virtual void OnCountRolling(ulong currentValue, ulong newValue) { transformRoll(new TransformComboRoll(Clock), currentValue, newValue); } protected virtual void OnCountIncrement(ulong currentValue, ulong newValue) { DisplayedCount = newValue; } protected virtual void OnCountChange(ulong currentValue, ulong newValue) { DisplayedCount = newValue; } private double getProportionalDuration(ulong currentValue, ulong newValue) { double difference = currentValue > newValue ? currentValue - newValue : newValue - currentValue; return difference * RollingDuration; } private void updateDisplayedCount(ulong currentValue, ulong newValue, bool rolling) { displayedCount = newValue; if (rolling) OnDisplayedCountRolling(currentValue, newValue); else if (currentValue + 1 == newValue) OnDisplayedCountIncrement(newValue); else OnDisplayedCountChange(newValue); } private void updateCount(ulong value, bool rolling = false) { prevCount = count; count = value; if (!rolling) { Flush(false, typeof(TransformComboRoll)); IsRolling = false; DisplayedCount = prevCount; if (prevCount + 1 == count) OnCountIncrement(prevCount, count); else OnCountChange(prevCount, count); } else { OnCountRolling(displayedCount, count); IsRolling = true; } } private void transformRoll(TransformComboRoll transform, ulong currentValue, ulong newValue) { Flush(false, typeof(TransformComboRoll)); if (Clock == null) return; if (RollingDuration < 1) { DisplayedCount = Count; return; } transform.StartTime = Time; transform.EndTime = Time + getProportionalDuration(currentValue, newValue); transform.StartValue = currentValue; transform.EndValue = newValue; transform.Easing = RollingEasing; Transforms.Add(transform); } protected class TransformComboRoll : Transform { public override ulong CurrentValue { get { double time = Time; if (time < StartTime) return StartValue; if (time >= EndTime) return EndValue; return (ulong)Interpolation.ValueAt(time, StartValue, EndValue, StartTime, EndTime, Easing); } } public override void Apply(Drawable d) { base.Apply(d); (d as ComboCounter).DisplayedCount = CurrentValue; } public TransformComboRoll(IClock clock) : base(clock) { } } } }