// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System.IO; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Platform; using osu.Framework.Testing; using osu.Game.Tests; using osu.Game.Tournament.Configuration; namespace osu.Game.Tournament.Tests.NonVisual { [TestFixture] public class CustomTourneyDirectoryTest : TournamentHostTest { [Test] public void TestDefaultDirectory() { using (HeadlessGameHost host = new CleanRunHeadlessGameHost()) { try { var osu = LoadTournament(host); var storage = osu.Dependencies.Get(); Assert.That(storage.GetFullPath("."), Is.EqualTo(Path.Combine(host.Storage.GetFullPath("."), "tournaments", "default"))); } finally { host.Exit(); } } } [Test] public void TestCustomDirectory() { using (HeadlessGameHost host = new TestRunHeadlessGameHost(nameof(TestCustomDirectory), null)) // don't use clean run as we are writing a config file. { string osuDesktopStorage = Path.Combine(host.UserStoragePaths.First(), nameof(TestCustomDirectory)); const string custom_tournament = "custom"; // need access before the game has constructed its own storage yet. Storage storage = new DesktopStorage(osuDesktopStorage, host); // manual cleaning so we can prepare a config file. storage.DeleteDirectory(string.Empty); using (var storageConfig = new TournamentStorageManager(storage)) storageConfig.SetValue(StorageConfig.CurrentTournament, custom_tournament); try { var osu = LoadTournament(host); storage = osu.Dependencies.Get(); Assert.That(storage.GetFullPath("."), Is.EqualTo(Path.Combine(host.Storage.GetFullPath("."), "tournaments", custom_tournament))); } finally { host.Exit(); } } } [Test] public void TestMigration() { using (HeadlessGameHost host = new TestRunHeadlessGameHost(nameof(TestMigration), null)) // don't use clean run as we are writing test files for migration. { string osuRoot = Path.Combine(host.UserStoragePaths.First(), nameof(TestMigration)); string configFile = Path.Combine(osuRoot, "tournament.ini"); if (File.Exists(configFile)) File.Delete(configFile); // Recreate the old setup that uses "tournament" as the base path. string oldPath = Path.Combine(osuRoot, "tournament"); string videosPath = Path.Combine(oldPath, "Videos"); string modsPath = Path.Combine(oldPath, "Mods"); string flagsPath = Path.Combine(oldPath, "Flags"); Directory.CreateDirectory(videosPath); Directory.CreateDirectory(modsPath); Directory.CreateDirectory(flagsPath); // Define testing files corresponding to the specific file migrations that are needed string bracketFile = Path.Combine(osuRoot, TournamentGameBase.BRACKET_FILENAME); string drawingsConfig = Path.Combine(osuRoot, "drawings.ini"); string drawingsFile = Path.Combine(osuRoot, "drawings.txt"); string drawingsResult = Path.Combine(osuRoot, "drawings_results.txt"); // Define sample files to test recursive copying string videoFile = Path.Combine(videosPath, "video.mp4"); string modFile = Path.Combine(modsPath, "mod.png"); string flagFile = Path.Combine(flagsPath, "flag.png"); File.WriteAllText(bracketFile, "{}"); File.WriteAllText(drawingsConfig, "test"); File.WriteAllText(drawingsFile, "test"); File.WriteAllText(drawingsResult, "test"); File.WriteAllText(videoFile, "test"); File.WriteAllText(modFile, "test"); File.WriteAllText(flagFile, "test"); try { var osu = LoadTournament(host); var storage = osu.Dependencies.Get(); string migratedPath = Path.Combine(host.Storage.GetFullPath("."), "tournaments", "default"); videosPath = Path.Combine(migratedPath, "Videos"); modsPath = Path.Combine(migratedPath, "Mods"); flagsPath = Path.Combine(migratedPath, "Flags"); videoFile = Path.Combine(videosPath, "video.mp4"); modFile = Path.Combine(modsPath, "mod.png"); flagFile = Path.Combine(flagsPath, "flag.png"); Assert.That(storage.GetFullPath("."), Is.EqualTo(migratedPath)); Assert.True(storage.Exists(TournamentGameBase.BRACKET_FILENAME)); Assert.True(storage.Exists("drawings.txt")); Assert.True(storage.Exists("drawings_results.txt")); Assert.True(storage.Exists("drawings.ini")); Assert.True(storage.Exists(videoFile)); Assert.True(storage.Exists(modFile)); Assert.True(storage.Exists(flagFile)); } finally { host.Exit(); } } } } }