// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Mods { /// /// An interface for s that are updated every frame by a . /// public interface IUpdatableByPlayfield : IApplicableMod { /// /// Update this . /// /// The main /// /// This method is called once per frame during gameplay by the main only. /// To access nested s, use . /// void Update(Playfield playfield); } }