// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using OpenTK.Graphics; using osu.Framework.Screens; using osu.Game.Screens.Backgrounds; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics; using osu.Game.Screens.Edit.Menus; using osu.Game.Screens.Edit.Components.Timelines.Summary; using OpenTK; using osu.Framework.Allocation; using osu.Game.Screens.Edit.Screens; using osu.Game.Screens.Edit.Screens.Compose; namespace osu.Game.Screens.Edit { internal class Editor : OsuScreen { protected override BackgroundScreen CreateBackground() => new BackgroundScreenCustom(@"Backgrounds/bg4"); internal override bool ShowOverlays => false; private readonly Box bottomBackground; private readonly Container screenContainer; private EditorScreen currentScreen; public Editor() { EditorMenuBar menuBar; SummaryTimeline timeline; Children = new[] { new Container { Name = "Top bar", RelativeSizeAxes = Axes.X, Height = 40, Child = menuBar = new EditorMenuBar { Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, RelativeSizeAxes = Axes.Both } }, new Container { Name = "Bottom bar", Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, RelativeSizeAxes = Axes.X, Height = 60, Children = new Drawable[] { bottomBackground = new Box { RelativeSizeAxes = Axes.Both }, new Container { RelativeSizeAxes = Axes.Both, Padding = new MarginPadding { Top = 5, Bottom = 5, Left = 10, Right = 10 }, Child = new FillFlowContainer { Name = "Bottom bar", RelativeSizeAxes = Axes.Both, Direction = FillDirection.Horizontal, Spacing = new Vector2(10, 0), Children = new[] { timeline = new SummaryTimeline { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Both, Width = 0.65f } } } } } }, new Container { Name = "Screen container", RelativeSizeAxes = Axes.Both, Padding = new MarginPadding { Top = 40, Bottom = 60 }, Child = screenContainer = new Container { RelativeSizeAxes = Axes.Both, Masking = true } } }; timeline.Beatmap.BindTo(Beatmap); menuBar.ModeChanged += onModeChanged; } [BackgroundDependencyLoader] private void load(OsuColour colours) { bottomBackground.Colour = colours.Gray2; } private void onModeChanged(EditorScreenMode mode) { currentScreen?.Exit(); switch (mode) { case EditorScreenMode.Compose: currentScreen = new Compose(); break; default: currentScreen = new EditorScreen(); break; } screenContainer.Add(currentScreen); } protected override void OnResuming(Screen last) { Beatmap.Value.Track?.Stop(); base.OnResuming(last); } protected override void OnEntering(Screen last) { base.OnEntering(last); Background.FadeColour(Color4.DarkGray, 500); Beatmap.Value.Track?.Stop(); } protected override bool OnExiting(Screen next) { Background.FadeColour(Color4.White, 500); Beatmap.Value.Track?.Start(); return base.OnExiting(next); } } }