//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Collections.Generic; using OpenTK; using OpenTK.Graphics; using osu.Framework.Graphics.Containers; namespace osu.Game.Graphics.UserInterface { public class KeyCounterCollection : FlowContainer { public KeyCounterCollection() { Direction = FlowDirection.HorizontalOnly; } private List counters = new List(); public IEnumerable Counters { get { return counters; } set { foreach (var k in value) addKey(k); Children = value; } } private void addKey(KeyCounter key) { counters.Add(key); key.IsCounting = IsCounting; key.FadeTime = FadeTime; key.KeyDownTextColor = KeyDownTextColor; key.KeyUpTextColor = KeyUpTextColor; } public void ResetCount() { foreach (var counter in counters) counter.ResetCount(); } public override bool Contains(Vector2 screenSpacePos) => true; //further: change default values here and in KeyCounter if needed, instead of passing them in every constructor private bool isCounting; public bool IsCounting { get { return isCounting; } set { if (value != isCounting) { isCounting = value; foreach (var child in counters) child.IsCounting = value; } } } private int fadeTime = 0; public int FadeTime { get { return fadeTime; } set { if (value != fadeTime) { fadeTime = value; foreach (var child in counters) child.FadeTime = value; } } } private Color4 keyDownTextColor = Color4.DarkGray; public Color4 KeyDownTextColor { get { return keyDownTextColor; } set { if (value != keyDownTextColor) { keyDownTextColor = value; foreach (var child in counters) child.KeyDownTextColor = value; } } } private Color4 keyUpTextColor = Color4.White; public Color4 KeyUpTextColor { get { return keyUpTextColor; } set { if (value != keyUpTextColor) { keyUpTextColor = value; foreach (var child in counters) child.KeyUpTextColor = value; } } } } }