// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osuTK; namespace osu.Game.Overlays.Direct { public class DownloadButton : DownloadTrackingComposite { private readonly bool noVideo; private readonly SpriteIcon icon; private readonly SpriteIcon checkmark; private readonly Box background; private OsuColour colours; private readonly ShakeContainer shakeContainer; private readonly OsuAnimatedButton button; public DownloadButton(BeatmapSetInfo beatmapSet, bool noVideo = false) : base(beatmapSet) { this.noVideo = noVideo; InternalChild = shakeContainer = new ShakeContainer { RelativeSizeAxes = Axes.Both, Child = button = new OsuAnimatedButton { RelativeSizeAxes = Axes.Both, Children = new Drawable[] { background = new Box { RelativeSizeAxes = Axes.Both, Depth = float.MaxValue }, icon = new SpriteIcon { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(13), Icon = FontAwesome.Solid.Download, }, checkmark = new SpriteIcon { Anchor = Anchor.Centre, Origin = Anchor.Centre, X = 8, Size = Vector2.Zero, Icon = FontAwesome.Solid.Check, } } } }; } protected override void LoadComplete() { base.LoadComplete(); State.BindValueChanged(state => updateState(state.NewValue), true); FinishTransforms(true); } [BackgroundDependencyLoader(permitNulls: true)] private void load(OsuColour colours, OsuGame game, BeatmapManager beatmaps) { this.colours = colours; if (BeatmapSet.Value.OnlineInfo.Availability?.DownloadDisabled ?? false) { button.Enabled.Value = false; button.TooltipText = "Unavailable"; } button.Action = () => { switch (State.Value) { case DownloadState.Downloading: case DownloadState.Downloaded: shakeContainer.Shake(); break; case DownloadState.LocallyAvailable: game.PresentBeatmap(BeatmapSet.Value); break; default: beatmaps.Download(BeatmapSet.Value, noVideo); break; } }; } private void updateState(DownloadState state) { switch (state) { case DownloadState.NotDownloaded: background.FadeColour(colours.Gray4, 500, Easing.InOutExpo); icon.MoveToX(0, 500, Easing.InOutExpo); checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo); break; case DownloadState.Downloading: background.FadeColour(colours.Blue, 500, Easing.InOutExpo); icon.MoveToX(0, 500, Easing.InOutExpo); checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo); break; case DownloadState.Downloaded: background.FadeColour(colours.Yellow, 500, Easing.InOutExpo); break; case DownloadState.LocallyAvailable: background.FadeColour(colours.Green, 500, Easing.InOutExpo); icon.MoveToX(-8, 500, Easing.InOutExpo); checkmark.ScaleTo(new Vector2(13), 500, Easing.InOutExpo); break; } } } }