// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Framework.Localisation; namespace osu.Game.Users.Drawables { public class DrawableFlag : Sprite, IHasTooltip { private readonly Country country; public LocalisableString TooltipText => country?.FullName; public DrawableFlag(Country country) { this.country = country; } [BackgroundDependencyLoader] private void load(TextureStore ts) { if (ts == null) throw new ArgumentNullException(nameof(ts)); Texture = ts.Get($@"Flags/{country?.FlagName ?? @"__"}") ?? ts.Get(@"Flags/__"); } } }