// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using Realms; namespace osu.Game.Beatmaps { /// <summary> /// User settings overrides that are attached to a beatmap. /// </summary> public class BeatmapUserSettings : EmbeddedObject { /// <summary> /// An audio offset that can be used for timing adjustments. /// </summary> public double Offset { get; set; } } }