// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable enable using System; using System.Diagnostics; using System.IO; using System.Linq; using System.Net; using osu.Framework; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Logging; using osu.Framework.Statistics; using osu.Game.Beatmaps; using osu.Game.Configuration; using osu.Game.Database; using osu.Game.Models; using osu.Game.Online.API.Requests.Responses; using osu.Game.Overlays; using osu.Game.Rulesets; using osu.Game.Skinning; using Sentry; using Sentry.Protocol; namespace osu.Game.Utils { /// /// Report errors to sentry. /// public class SentryLogger : IDisposable { private IBindable? localUser; private readonly IDisposable? sentrySession; private readonly OsuGame game; public SentryLogger(OsuGame game) { this.game = game; sentrySession = SentrySdk.Init(options => { // Not setting the dsn will completely disable sentry. if (game.IsDeployedBuild) options.Dsn = "https://ad9f78529cef40ac874afb95a9aca04e@sentry.ppy.sh/2"; options.AutoSessionTracking = true; options.IsEnvironmentUser = false; // The reported release needs to match release tags on github in order for sentry // to automatically associate and track against releases. options.Release = game.Version.Replace($@"-{OsuGameBase.BUILD_SUFFIX}", string.Empty); }); Logger.NewEntry += processLogEntry; } ~SentryLogger() => Dispose(false); public void AttachUser(IBindable user) { Debug.Assert(localUser == null); localUser = user.GetBoundCopy(); localUser.BindValueChanged(u => { SentrySdk.ConfigureScope(scope => scope.User = new User { Username = u.NewValue.Username, Id = u.NewValue.Id.ToString(), }); }, true); } private void processLogEntry(LogEntry entry) { if (entry.Level < LogLevel.Verbose) return; var exception = entry.Exception; if (exception != null) { if (!shouldSubmitException(exception)) return; // framework does some weird exception redirection which means sentry does not see unhandled exceptions using its automatic methods. // but all unhandled exceptions still arrive via this pathway. we just need to mark them as unhandled for tagging purposes. // easiest solution is to check the message matches what the framework logs this as. // see https://github.com/ppy/osu-framework/blob/f932f8df053f0011d755c95ad9a2ed61b94d136b/osu.Framework/Platform/GameHost.cs#L336 bool wasUnhandled = entry.Message == @"An unhandled error has occurred."; bool wasUnobserved = entry.Message == @"An unobserved error has occurred."; if (wasUnobserved) { // see https://github.com/getsentry/sentry-dotnet/blob/c6a660b1affc894441c63df2695a995701671744/src/Sentry/Integrations/TaskUnobservedTaskExceptionIntegration.cs#L39 exception.Data[Mechanism.MechanismKey] = @"UnobservedTaskException"; } if (wasUnhandled) { // see https://github.com/getsentry/sentry-dotnet/blob/main/src/Sentry/Integrations/AppDomainUnhandledExceptionIntegration.cs#L38-L39 exception.Data[Mechanism.MechanismKey] = @"AppDomain.UnhandledException"; } exception.Data[Mechanism.HandledKey] = !wasUnhandled; SentrySdk.CaptureEvent(new SentryEvent(exception) { Message = entry.Message, Level = getSentryLevel(entry.Level), }, scope => { var beatmap = game.Dependencies.Get>().Value.BeatmapInfo; var ruleset = game.Dependencies.Get>().Value; scope.Contexts[@"config"] = new { Game = game.Dependencies.Get().GetLoggableState() // TODO: add framework config here. needs some consideration on how to expose. }; game.Dependencies.Get().Run(realm => { scope.Contexts[@"realm"] = new { Counts = new { BeatmapSets = realm.All().Count(), Beatmaps = realm.All().Count(), Files = realm.All().Count(), Rulesets = realm.All().Count(), RulesetsAvailable = realm.All().Count(r => r.Available), Skins = realm.All().Count(), } }; }); scope.Contexts[@"global statistics"] = GlobalStatistics.GetStatistics() .GroupBy(s => s.Group) .ToDictionary(g => g.Key, items => items.ToDictionary(i => i.Name, g => g.DisplayValue)); scope.Contexts[@"beatmap"] = new { Name = beatmap.ToString(), Ruleset = beatmap.Ruleset.InstantiationInfo, beatmap.OnlineID, }; scope.Contexts[@"ruleset"] = new { ruleset.ShortName, ruleset.Name, ruleset.InstantiationInfo, ruleset.OnlineID }; scope.Contexts[@"clocks"] = new { Audio = game.Dependencies.Get().CurrentTrack.CurrentTime, Game = game.Clock.CurrentTime, }; scope.SetTag(@"ruleset", ruleset.ShortName); scope.SetTag(@"os", $"{RuntimeInfo.OS} ({Environment.OSVersion})"); scope.SetTag(@"processor count", Environment.ProcessorCount.ToString()); }); } else SentrySdk.AddBreadcrumb(entry.Message, entry.Target.ToString(), "navigation", level: getBreadcrumbLevel(entry.Level)); } private BreadcrumbLevel getBreadcrumbLevel(LogLevel entryLevel) { switch (entryLevel) { case LogLevel.Debug: return BreadcrumbLevel.Debug; case LogLevel.Verbose: return BreadcrumbLevel.Info; case LogLevel.Important: return BreadcrumbLevel.Warning; case LogLevel.Error: return BreadcrumbLevel.Error; default: throw new ArgumentOutOfRangeException(nameof(entryLevel), entryLevel, null); } } private SentryLevel getSentryLevel(LogLevel entryLevel) { switch (entryLevel) { case LogLevel.Debug: return SentryLevel.Debug; case LogLevel.Verbose: return SentryLevel.Info; case LogLevel.Important: return SentryLevel.Warning; case LogLevel.Error: return SentryLevel.Error; default: throw new ArgumentOutOfRangeException(nameof(entryLevel), entryLevel, null); } } private bool shouldSubmitException(Exception exception) { switch (exception) { case IOException ioe: // disk full exceptions, see https://stackoverflow.com/a/9294382 const int hr_error_handle_disk_full = unchecked((int)0x80070027); const int hr_error_disk_full = unchecked((int)0x80070070); if (ioe.HResult == hr_error_handle_disk_full || ioe.HResult == hr_error_disk_full) return false; break; case WebException we: switch (we.Status) { // more statuses may need to be blocked as we come across them. case WebExceptionStatus.Timeout: return false; } break; } return true; } #region Disposal public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool isDisposing) { Logger.NewEntry -= processLogEntry; sentrySession?.Dispose(); } #endregion } }