// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Graphics.Sprites; using osu.Game.Beatmaps; using osu.Game.Graphics; namespace osu.Game.Rulesets.Mods { public abstract class ModEasy : Mod, IApplicableToDifficulty { public override string Name => "Easy"; public override string Acronym => "EZ"; public override IconUsage? Icon => OsuIcon.ModEasy; public override ModType Type => ModType.DifficultyReduction; public override double ScoreMultiplier => 0.5; public override Type[] IncompatibleMods => new[] { typeof(ModHardRock), typeof(ModDifficultyAdjust) }; public virtual void ReadFromDifficulty(BeatmapDifficulty difficulty) { } public virtual void ApplyToDifficulty(BeatmapDifficulty difficulty) { const float ratio = 0.5f; difficulty.CircleSize *= ratio; difficulty.ApproachRate *= ratio; difficulty.DrainRate *= ratio; difficulty.OverallDifficulty *= ratio; } } }