// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Taiko.Mods { public class TaikoModHardRock : ModHardRock { public override double ScoreMultiplier => UsesDefaultConfiguration ? 1.06 : 1; /// /// Multiplier factor added to the scrolling speed. /// /// /// This factor is made up of two parts: the base part (1.4) and the aspect ratio adjustment (4/3). /// Stable applies the latter by dividing the width of the user's display by the width of a display with the same height, but 4:3 aspect ratio. /// TODO: Revisit if taiko playfield ever changes away from a hard-coded 16:9 (see https://github.com/ppy/osu/issues/5685). /// private const double slider_multiplier = 1.4 * 4 / 3; public override void ApplyToDifficulty(BeatmapDifficulty difficulty) { base.ApplyToDifficulty(difficulty); difficulty.SliderMultiplier *= slider_multiplier; } } }