// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.ComponentModel; namespace osu.Game.Rulesets.Scoring { public enum HitResult { /// <summary> /// Indicates that the object has not been judged yet. /// </summary> [Description(@"")] None, /// <summary> /// Indicates that the object has been judged as a miss. /// </summary> [Description(@"Miss")] Miss, [Description(@"Meh")] Meh, /// <summary> /// Optional judgement. /// </summary> [Description(@"OK")] Ok, [Description(@"Good")] Good, [Description(@"Great")] Great, /// <summary> /// Optional judgement. /// </summary> [Description(@"Perfect")] Perfect, } }