// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Rulesets.Timing; namespace osu.Game.Rulesets.Mania.Timing.Drawables { /// /// A basic timing change which scrolls along with a timing change. /// public class DrawableManiaScrollingTimingChange : DrawableManiaTimingChange { public DrawableManiaScrollingTimingChange(TimingChange timingChange) : base(timingChange) { } protected override void Update() { base.Update(); Content.Y = (float)(TimingChange.Time - Time.Current); } } }