// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Game.Rulesets.Mania.Mods; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Mania.Tests.Mods { public class TestSceneManiaModPerfect : ModPerfectTestScene { protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset(); public TestSceneManiaModPerfect() : base(new ManiaModPerfect()) { } [TestCase(false)] [TestCase(true)] public void TestNote(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new Note { StartTime = 1000 }), shouldMiss); [TestCase(false)] [TestCase(true)] public void TestHoldNote(bool shouldMiss) => CreateHitObjectTest(new HitObjectTestData(new HoldNote { StartTime = 1000, EndTime = 3000 }), shouldMiss); } }