// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Taiko.Objects.Drawables { public class DrawableSwellTick : DrawableTaikoHitObject { public override bool DisplayResult => false; public DrawableSwellTick(SwellTick hitObject) : base(hitObject) { } public void TriggerResult(HitResult type) => ApplyResult(r => r.Type = type); protected override void CheckForResult(bool userTriggered, double timeOffset) { } protected override void UpdateState(ArmedState state) { } public override bool OnPressed(TaikoAction action) => false; } }