// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System.Collections.Generic; using osu.Game.Rulesets.Edit.Checks.Components; namespace osu.Game.Rulesets.Edit { /// /// A class which can run against a beatmap and surface issues to the user which could go against known criteria or hinder gameplay. /// public interface IBeatmapVerifier { public IEnumerable Run(BeatmapVerifierContext context); } }