// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.UI; using osu.Game.Screens.Play; namespace osu.Game.Tests.Visual { public class TestPlayer : Player { protected override bool PauseOnFocusLost { get; } public new DrawableRuleset DrawableRuleset => base.DrawableRuleset; public new GameplayClockContainer GameplayClockContainer => base.GameplayClockContainer; public TestPlayer(bool allowPause = true, bool showResults = true, bool pauseOnFocusLost = false) : base(allowPause, showResults) { PauseOnFocusLost = pauseOnFocusLost; } } }