// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using OpenTK.Input; using osu.Framework.Allocation; using osu.Game.Graphics; using osu.Game.Modes; using osu.Game.Overlays.Mods; namespace osu.Game { public class DifficultyIncreaseSection : ModSection { [BackgroundDependencyLoader] private void load(OsuColour colours) { Colour = colours.Yellow; SelectedColour = colours.YellowLight; } public DifficultyIncreaseSection() { Header = @"Gameplay Difficulty Increase"; } } }