// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System.Linq; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Game.Online.API; using osu.Game.Online.Chat; using osu.Game.Overlays.Chat; using osu.Game.Tournament.IPC; using osu.Game.Tournament.Models; namespace osu.Game.Tournament.Components { public class TournamentMatchChatDisplay : StandAloneChatDisplay { private readonly Bindable chatChannel = new Bindable(); private ChannelManager manager; public TournamentMatchChatDisplay() { RelativeSizeAxes = Axes.X; Height = 144; Anchor = Anchor.BottomLeft; Origin = Anchor.BottomLeft; CornerRadius = 0; } [BackgroundDependencyLoader(true)] private void load(MatchIPCInfo ipc, IAPIProvider api) { if (ipc != null) { chatChannel.BindTo(ipc.ChatChannel); chatChannel.BindValueChanged(c => { if (string.IsNullOrWhiteSpace(c.NewValue)) return; int id = int.Parse(c.NewValue); if (id <= 0) return; if (manager == null) { AddInternal(manager = new ChannelManager(api) { HighPollRate = { Value = true } }); Channel.BindTo(manager.CurrentChannel); } foreach (var ch in manager.JoinedChannels.ToList()) manager.LeaveChannel(ch); var channel = new Channel { Id = id, Type = ChannelType.Public }; manager.JoinChannel(channel); manager.CurrentChannel.Value = channel; }, true); } } public void Expand() => this.FadeIn(300); public void Contract() => this.FadeOut(200); protected override ChatLine CreateMessage(Message message) => new MatchMessage(message); protected override StandAloneDrawableChannel CreateDrawableChannel(Channel channel) => new MatchChannel(channel); public class MatchChannel : StandAloneDrawableChannel { public MatchChannel(Channel channel) : base(channel) { ScrollbarVisible = false; } } protected class MatchMessage : StandAloneMessage { public MatchMessage(Message message) : base(message) { } private void load(LadderInfo info) { // if (info.CurrentMatch.Value.Team1.Value.Players.Any(u => u.Id == Message.Sender.Id)) // SenderText.Colour = TournamentGame.COLOUR_RED; // else if (info.CurrentMatch.Value.Team2.Value.Players.Any(u => u.Id == Message.Sender.Id)) // SenderText.Colour = TournamentGame.COLOUR_BLUE; // else if (Message.Sender.Colour != null) // SenderText.Colour = ColourBox.Colour = Color4Extensions.FromHex(Message.Sender.Colour); } } } }