using System; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.UserInterface; namespace osu.Game.Overlays.Options { public class LanguageOptions : OptionsSubsection { public LanguageOptions() { Header = "Language"; Children = new Drawable[] { new SpriteText { Text = "TODO: Dropdown" }, new BasicCheckBox { Children = new[] { new SpriteText { Text = "Prefer metadata in original language" } } }, new BasicCheckBox { Children = new[] { new SpriteText { Text = "Use alternative font for chat display" } } }, }; } } }