// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; using osu.Game.Resources.Localisation.Web; namespace osu.Game.Overlays.Profile.Header.Components { public partial class FollowersButton : ProfileHeaderStatisticsButton { public readonly Bindable<UserProfileData?> User = new Bindable<UserProfileData?>(); public override LocalisableString TooltipText => FriendsStrings.ButtonsDisabled; protected override IconUsage Icon => FontAwesome.Solid.User; [BackgroundDependencyLoader] private void load() { // todo: when friending/unfriending is implemented, the APIAccess.Friends list should be updated accordingly. User.BindValueChanged(user => SetValue(user.NewValue?.User.FollowerCount ?? 0), true); } } }