// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using Newtonsoft.Json; using osu.Game.Beatmaps; using osu.Game.Rulesets; namespace osu.Game.Online.API.Requests.Responses { public class APIUserMostPlayedBeatmap { [JsonProperty("beatmap_id")] public int BeatmapID { get; set; } [JsonProperty("count")] public int PlayCount { get; set; } [JsonProperty] private BeatmapInfo beatmap { get; set; } [JsonProperty] private APIBeatmapSet beatmapSet { get; set; } public BeatmapInfo GetBeatmapInfo(RulesetStore rulesets) { BeatmapSetInfo setInfo = beatmapSet.ToBeatmapSet(rulesets); beatmap.BeatmapSet = setInfo; beatmap.Metadata = setInfo.Metadata; return beatmap; } } }