// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using Markdig; using Markdig.Extensions.AutoIdentifiers; using Markdig.Extensions.Yaml; using Markdig.Syntax; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Containers.Markdown; namespace osu.Game.Graphics.Containers.Markdown { public class OsuMarkdownContainer : MarkdownContainer { protected override void AddMarkdownComponent(IMarkdownObject markdownObject, FillFlowContainer container, int level) { switch (markdownObject) { case YamlFrontMatterBlock _: // Don't parse YAML Frontmatter break; default: base.AddMarkdownComponent(markdownObject, container, level); break; } } public override MarkdownTextFlowContainer CreateTextFlow() => new OsuMarkdownTextFlowContainer(); protected override MarkdownFencedCodeBlock CreateFencedCodeBlock(FencedCodeBlock fencedCodeBlock) => new OsuMarkdownFencedCodeBlock(fencedCodeBlock); protected override MarkdownSeparator CreateSeparator(ThematicBreakBlock thematicBlock) => new OsuMarkdownSeparator(); protected override MarkdownPipeline CreateBuilder() => new MarkdownPipelineBuilder().UseAutoIdentifiers(AutoIdentifierOptions.GitHub) .UseEmojiAndSmiley() .UseYamlFrontMatter() .UseAdvancedExtensions().Build(); } }