// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online; using osu.Game.Scoring; using osuTK; namespace osu.Game.Screens.Ranking { public partial class ReplayDownloadButton : CompositeDrawable { public readonly Bindable Score = new Bindable(); protected readonly Bindable State = new Bindable(); private DownloadButton button; private ShakeContainer shakeContainer; private ScoreDownloadTracker downloadTracker; private ReplayAvailability replayAvailability { get { if (State.Value == DownloadState.LocallyAvailable) return ReplayAvailability.Local; if (Score.Value?.HasReplay == true) return ReplayAvailability.Online; return ReplayAvailability.NotAvailable; } } public ReplayDownloadButton(ScoreInfo score) { Score.Value = score; Size = new Vector2(50, 30); } [BackgroundDependencyLoader(true)] private void load(OsuGame game, ScoreModelDownloader scores) { InternalChild = shakeContainer = new ShakeContainer { RelativeSizeAxes = Axes.Both, Child = button = new DownloadButton { RelativeSizeAxes = Axes.Both, } }; button.Action = () => { switch (State.Value) { case DownloadState.LocallyAvailable: game?.PresentScore(Score.Value, ScorePresentType.Gameplay); break; case DownloadState.NotDownloaded: scores.Download(Score.Value); break; case DownloadState.Importing: case DownloadState.Downloading: shakeContainer.Shake(); break; } }; Score.BindValueChanged(score => { downloadTracker?.RemoveAndDisposeImmediately(); if (score.NewValue != null) { AddInternal(downloadTracker = new ScoreDownloadTracker(score.NewValue) { State = { BindTarget = State } }); } updateState(); }, true); State.BindValueChanged(state => { button.State.Value = state.NewValue; updateState(); }, true); } private void updateState() { switch (replayAvailability) { case ReplayAvailability.Local: button.TooltipText = @"watch replay"; button.Enabled.Value = true; break; case ReplayAvailability.Online: button.TooltipText = @"download replay"; button.Enabled.Value = true; break; default: button.TooltipText = @"replay unavailable"; button.Enabled.Value = false; break; } } private enum ReplayAvailability { Local, Online, NotAvailable, } } }