// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable enable using System; using System.Collections.Generic; using System.Linq; using MessagePack; using osu.Game.Online.API; namespace osu.Game.Online.Multiplayer { [Serializable] [MessagePackObject] public class MultiplayerRoomSettings : IEquatable { [Key(0)] public int BeatmapID { get; set; } [Key(1)] public int RulesetID { get; set; } [Key(2)] public string BeatmapChecksum { get; set; } = string.Empty; [Key(3)] public string Name { get; set; } = "Unnamed room"; [Key(4)] public IEnumerable RequiredMods { get; set; } = Enumerable.Empty(); [Key(5)] public IEnumerable AllowedMods { get; set; } = Enumerable.Empty(); [Key(6)] public long PlaylistItemId { get; set; } public bool Equals(MultiplayerRoomSettings other) => BeatmapID == other.BeatmapID && BeatmapChecksum == other.BeatmapChecksum && RequiredMods.SequenceEqual(other.RequiredMods) && AllowedMods.SequenceEqual(other.AllowedMods) && RulesetID == other.RulesetID && Name.Equals(other.Name, StringComparison.Ordinal) && PlaylistItemId == other.PlaylistItemId; public override string ToString() => $"Name:{Name}" + $" Beatmap:{BeatmapID} ({BeatmapChecksum})" + $" RequiredMods:{string.Join(',', RequiredMods)}" + $" AllowedMods:{string.Join(',', AllowedMods)}" + $" Ruleset:{RulesetID}" + $" Item:{PlaylistItemId}"; } }