// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Colour; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Input.Events; using osu.Framework.Threading; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Input.Bindings; using osu.Game.Overlays.Volume; using osuTK; using osuTK.Graphics; using osuTK.Input; namespace osu.Game.Overlays { public partial class VolumeOverlay : VisibilityContainer { private const float offset = 10; private VolumeMeter volumeMeterMaster; private VolumeMeter volumeMeterEffect; private VolumeMeter volumeMeterMusic; private MuteButton muteButton; private readonly BindableDouble muteAdjustment = new BindableDouble(); public Bindable IsMuted { get; } = new Bindable(); private SelectionCycleFillFlowContainer volumeMeters; [BackgroundDependencyLoader] private void load(AudioManager audio, OsuColour colours) { AutoSizeAxes = Axes.X; RelativeSizeAxes = Axes.Y; AddRange(new Drawable[] { new Box { RelativeSizeAxes = Axes.Y, Width = 300, Colour = ColourInfo.GradientHorizontal(Color4.Black.Opacity(0.75f), Color4.Black.Opacity(0)) }, muteButton = new MuteButton { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, Margin = new MarginPadding(10), Current = { BindTarget = IsMuted } }, volumeMeters = new SelectionCycleFillFlowContainer { Direction = FillDirection.Vertical, AutoSizeAxes = Axes.Both, Anchor = Anchor.CentreLeft, Origin = Anchor.CentreLeft, Spacing = new Vector2(0, offset), Margin = new MarginPadding { Left = offset }, Children = new[] { volumeMeterEffect = new VolumeMeter("EFFECTS", 125, colours.BlueDarker), volumeMeterMaster = new VolumeMeter("MASTER", 150, colours.PinkDarker), volumeMeterMusic = new VolumeMeter("MUSIC", 125, colours.BlueDarker), } } }); volumeMeterMaster.Bindable.BindTo(audio.Volume); volumeMeterEffect.Bindable.BindTo(audio.VolumeSample); volumeMeterMusic.Bindable.BindTo(audio.VolumeTrack); IsMuted.BindValueChanged(muted => { if (muted.NewValue) audio.AddAdjustment(AdjustableProperty.Volume, muteAdjustment); else audio.RemoveAdjustment(AdjustableProperty.Volume, muteAdjustment); }); } protected override void LoadComplete() { base.LoadComplete(); foreach (var volumeMeter in volumeMeters) volumeMeter.Bindable.ValueChanged += _ => Show(); muteButton.Current.ValueChanged += _ => Show(); } public bool Adjust(GlobalAction action, float amount = 1, bool isPrecise = false) { if (!IsLoaded) return false; switch (action) { case GlobalAction.DecreaseVolume: if (State.Value == Visibility.Hidden) Show(); else volumeMeters.Selected?.Decrease(amount, isPrecise); return true; case GlobalAction.IncreaseVolume: if (State.Value == Visibility.Hidden) Show(); else volumeMeters.Selected?.Increase(amount, isPrecise); return true; case GlobalAction.NextVolumeMeter: if (State.Value == Visibility.Visible) volumeMeters.SelectNext(); Show(); return true; case GlobalAction.PreviousVolumeMeter: if (State.Value == Visibility.Visible) volumeMeters.SelectPrevious(); Show(); return true; case GlobalAction.ToggleMute: Show(); muteButton.Current.Value = !muteButton.Current.Value; return true; } return false; } private ScheduledDelegate popOutDelegate; public void FocusMasterVolume() { volumeMeters.Select(volumeMeterMaster); } public override void Show() { // Focus on the master meter as a default if previously hidden if (State.Value == Visibility.Hidden) FocusMasterVolume(); if (State.Value == Visibility.Visible) schedulePopOut(); base.Show(); } protected override void PopIn() { ClearTransforms(); this.FadeIn(100); schedulePopOut(); } protected override void PopOut() { this.FadeOut(100); } protected override bool OnMouseMove(MouseMoveEvent e) { // keep the scheduled event correctly timed as long as we have movement. schedulePopOut(); return base.OnMouseMove(e); } protected override bool OnKeyDown(KeyDownEvent e) { switch (e.Key) { case Key.Left: Adjust(GlobalAction.PreviousVolumeMeter); return true; case Key.Right: Adjust(GlobalAction.NextVolumeMeter); return true; case Key.Down: Adjust(GlobalAction.DecreaseVolume); return true; case Key.Up: Adjust(GlobalAction.IncreaseVolume); return true; } return base.OnKeyDown(e); } protected override bool OnHover(HoverEvent e) { schedulePopOut(); return true; } protected override void OnHoverLost(HoverLostEvent e) { schedulePopOut(); base.OnHoverLost(e); } private void schedulePopOut() { popOutDelegate?.Cancel(); this.Delay(1000).Schedule(() => { if (!IsHovered) Hide(); }, out popOutDelegate); } } }