// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Localisation; namespace osu.Game.Localisation { public static class LoginPanelStrings { private const string prefix = @"osu.Game.Resources.Localisation.LoginPanel"; /// /// "Do not disturb" /// public static LocalisableString DoNotDisturb => new TranslatableString(getKey(@"do_not_disturb"), @"Do not disturb"); /// /// "Appear offline" /// public static LocalisableString AppearOffline => new TranslatableString(getKey(@"appear_offline"), @"Appear offline"); /// /// "Signed in" /// public static LocalisableString SignedIn => new TranslatableString(getKey(@"signed_in"), @"Signed in"); /// /// "Sign out" /// public static LocalisableString SignOut => new TranslatableString(getKey(@"sign_out"), @"Sign out"); /// /// "Account" /// public static LocalisableString Account => new TranslatableString(getKey(@"account"), @"Account"); /// /// "Remember username" /// public static LocalisableString RememberUsername => new TranslatableString(getKey(@"remember_username"), @"Remember username"); /// /// "Stay signed in" /// public static LocalisableString StaySignedIn => new TranslatableString(getKey(@"stay_signed_in"), @"Stay signed in"); /// /// "Register" /// public static LocalisableString Register => new TranslatableString(getKey(@"register"), @"Register"); private static string getKey(string key) => $@"{prefix}:{key}"; } }