// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; namespace osu.Game.Graphics { /// /// A simple container which blocks input events from travelling through it. /// public partial class InputBlockingContainer : Container { protected override bool OnHover(HoverEvent e) => true; protected override bool OnMouseDown(MouseDownEvent e) => true; protected override bool OnClick(ClickEvent e) => true; } }