// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using Newtonsoft.Json; using NUnit.Framework; using osu.Game.Tournament.Models; namespace osu.Game.Tournament.Tests.NonVisual { [TestFixture] public class LadderInfoSerialisationTest { [Test] public void TestDeserialise() { var ladder = createSampleLadder(); string serialised = JsonConvert.SerializeObject(ladder); JsonConvert.DeserializeObject(serialised, new JsonPointConverter()); } [Test] public void TestSerialise() { var ladder = createSampleLadder(); JsonConvert.SerializeObject(ladder); } private static LadderInfo createSampleLadder() { var match = TournamentTestScene.CreateSampleMatch(); return new LadderInfo { PlayersPerTeam = { Value = 4 }, Teams = { match.Team1.Value!, match.Team2.Value!, }, Rounds = { new TournamentRound { Beatmaps = { new RoundBeatmap { Beatmap = TournamentTestScene.CreateSampleBeatmap() }, new RoundBeatmap { Beatmap = TournamentTestScene.CreateSampleBeatmap() }, } } }, Matches = { match, }, Progressions = { new TournamentProgression(1, 2), new TournamentProgression(1, 3, true), } }; } } }