// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Graphics.UserInterface; using osu.Game.Screens.Footer; using osuTK; using osuTK.Graphics; namespace osu.Game.Tests.Visual.UserInterface { public partial class TestSceneBackButton : OsuTestScene { public TestSceneBackButton() { BackButton button; ScreenFooter.BackReceptor receptor = new ScreenFooter.BackReceptor(); Child = new Container { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(300), Masking = true, Children = new Drawable[] { receptor, new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.SlateGray }, button = new BackButton(receptor) { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, } } }; button.Action = () => button.Hide(); AddStep("show button", () => button.Show()); AddStep("hide button", () => button.Hide()); } } }