// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Reflection; using NUnit.Framework; using osu.Framework.IO.Stores; using osu.Game.Tests.Beatmaps; namespace osu.Game.Rulesets.Osu.Tests { public partial class TestSceneOsuHitObjectSamples : HitObjectSampleTest { protected override Ruleset CreatePlayerRuleset() => new OsuRuleset(); protected override IResourceStore RulesetResources => new DllResourceStore(Assembly.GetAssembly(typeof(TestSceneOsuHitObjectSamples))); [TestCase("normal-hitnormal")] [TestCase("hitnormal")] public void TestDefaultCustomSampleFromBeatmap(string expectedSample) { SetupSkins(expectedSample, expectedSample); CreateTestWithBeatmap("osu-hitobject-beatmap-custom-sample-bank.osu"); AssertBeatmapLookup(expectedSample); } [TestCase("normal-hitnormal")] [TestCase("hitnormal")] public void TestDefaultCustomSampleFromUserSkinFallback(string expectedSample) { SetupSkins(string.Empty, expectedSample); CreateTestWithBeatmap("osu-hitobject-beatmap-custom-sample-bank.osu"); AssertUserLookup(expectedSample); } [TestCase("normal-hitnormal2")] public void TestUserSkinLookupIgnoresSampleBank(string unwantedSample) { SetupSkins(string.Empty, unwantedSample); CreateTestWithBeatmap("osu-hitobject-beatmap-custom-sample-bank.osu"); AssertNoLookup(unwantedSample); } } }