// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Tests.Visual; namespace osu.Game.Rulesets.Osu.Tests.Editor { public partial class TestSceneOpenEditorTimestampInOsu : EditorTestScene { protected override Ruleset CreateEditorRuleset() => new OsuRuleset(); [Test] public void TestNormalSelection() { addStepClickLink("00:02:170 (1,2,3)"); checkSelection(() => 2_170, 1, 2, 3); addReset(); addStepClickLink("00:04:748 (2,3,4,1,2)"); checkSelection(() => 4_748, 2, 3, 4, 1, 2); addReset(); addStepClickLink("00:02:170 (1,1,1)"); checkSelection(() => 2_170, 1, 1, 1); addReset(); addStepClickLink("00:02:873 (2,2,2,2)"); checkSelection(() => 2_873, 2, 2, 2, 2); } [Test] public void TestUnusualSelection() { HitObject firstObject = null!; AddStep("retrieve first object", () => firstObject = EditorBeatmap.HitObjects.First()); addStepClickLink("00:00:000 (0)", "invalid combo"); checkSelection(() => firstObject.StartTime); addReset(); addStepClickLink("00:00:000 (1)", "wrong offset"); checkSelection(() => firstObject.StartTime, 1); addReset(); addStepClickLink("00:00:956 (2,3,4)", "wrong offset"); checkSelection(() => firstObject.StartTime, 2, 3, 4); addReset(); addStepClickLink("00:00:956 (956|1,956|2)", "mania link"); checkSelection(() => firstObject.StartTime); } private void addReset() => addStepClickLink("00:00:000", "reset", false); private void addStepClickLink(string timestamp, string step = "", bool displayTimestamp = true) { AddStep(displayTimestamp ? $"{step} {timestamp}" : step, () => Editor.HandleTimestamp(timestamp)); AddUntilStep("wait for seek", () => EditorClock.SeekingOrStopped.Value); } private void checkSelection(Func startTime, params int[] comboNumbers) => AddUntilStep($"seeked & selected {(comboNumbers.Any() ? string.Join(",", comboNumbers) : "nothing")}", () => { bool checkCombos = comboNumbers.Any() ? hasCombosInOrder(EditorBeatmap.SelectedHitObjects, comboNumbers) : !EditorBeatmap.SelectedHitObjects.Any(); return EditorClock.CurrentTime == startTime() && EditorBeatmap.SelectedHitObjects.Count == comboNumbers.Length && checkCombos; }); private bool hasCombosInOrder(IEnumerable selected, params int[] comboNumbers) { List hitObjects = selected.ToList(); if (hitObjects.Count != comboNumbers.Length) return false; return !hitObjects.Select(x => (OsuHitObject)x) .Where((x, i) => x.IndexInCurrentCombo + 1 != comboNumbers[i]) .Any(); } } }