// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Skinning; namespace osu.Game.Rulesets.Mania { public class ManiaSkinComponentLookup : GameplaySkinComponentLookup { /// /// Creates a new . /// /// The component. public ManiaSkinComponentLookup(ManiaSkinComponents component) : base(component) { } } public enum ManiaSkinComponents { ColumnBackground, HitTarget, KeyArea, Note, HoldNoteHead, HoldNoteTail, HoldNoteBody, HitExplosion, StageBackground, StageForeground, BarLine } }