// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Online.API; using osu.Game.Online.Rooms; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Screens.OnlinePlay.Components; using osu.Game.Tests.Beatmaps; using osu.Game.Tests.Visual.OnlinePlay; using osuTK; namespace osu.Game.Tests.Visual.Multiplayer { public class TestSceneMatchBeatmapDetailArea : OnlinePlayTestScene { [SetUp] public new void Setup() => Schedule(() => { SelectedRoom.Value = new Room(); Child = new MatchBeatmapDetailArea { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(500), CreateNewItem = createNewItem }; }); private void createNewItem() { SelectedRoom.Value.Playlist.Add(new PlaylistItem { ID = SelectedRoom.Value.Playlist.Count, Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo }, RulesetID = new OsuRuleset().RulesetInfo.OnlineID, RequiredMods = new[] { new APIMod(new OsuModHardRock()), new APIMod(new OsuModDoubleTime()), new APIMod(new OsuModAutoplay()) } }); } } }