// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Graphics; using osu.Game.Screens.Edit.Compose.Components.Timeline; namespace osu.Game.Tests.Visual.Editing { [TestFixture] public class TestSceneTimelineBlueprintContainer : TimelineTestScene { public override Drawable CreateTestComponent() => new TimelineBlueprintContainer(null); protected override void LoadComplete() { base.LoadComplete(); Clock.Seek(10000); } } }